So, more about the Scarred Rider Xechs‘ game system!
Girl’s Style lays the game path out using the first chapter as an example. In all there are 13 chapters, and they’re presented like an anime, with a little song and ‘preview’ of the next chapter at the end.
In the beginning there’s an adventure part, where you enjoy the noncombat life on the LAG base, develop relationships with the Xechs guys, and perhaps even see them play live as Odd I’s. Depending on what you choose, you raise either their ‘love’ gauge or their ‘death’ gauge (focusing on battle). After the adventure part is done Commander mode starts, and the guys ‘resonate’ with their Substance. Their Resonance personalities become more like their Substances the higher the death gauge is (their voices also change!), but apparently depending too much on the death gauge can lead to negative consequences…
Looking closer at the Commander mode, it starts when a red alert comes up during the adventure mode. A Vox (some type of vehicle?) brings all of you from wherever you are on campus to where the alert is.
Once there, you get a briefing on the situation, and choose which Rider to use in battle. The Rider resonates with his Substance, and the mission begins.
After the battle you see what the result is, and depending on your choices, the story will branch off.
The website has lots of videos, mostly just snippets of character dialogue, but they just put up a game intro video that’s pretty good at showing how it works.

Hmm.. I still don’t really get the battles… I even watched all the videos on the side but err, as far as I get it there’s no actual battling but just dialogue that tells you what’s happening? That would be kinda boring.
*flails* I still want this game…although the videos leave a lot of questions. BUT, it still looks fun. And now that all the extras are up, I want to play it even more XD
I swear 80% is the mecha/sci-fi freak in me, but still~~
I think I’m most excited for this game (the other being UtaPuri). It doesn’t have the typical cutesy shoujo kirakira vibe and that’s refreshing. I like that the whole resonance-battle thing feels almost shounen-ish. I saw Production I.G. on the credits in one of the vids and went, “Wait- what?” For real?! They got Production I.G. to do the animations? o__o Now that’s really something.
I wonder if it’s possible for them to go into that messed up “red-eyed” mode without adding too much into the “death” gauge… (When I watched one of the trailers, I assumed that the evil break-down was meant to be a part of the storyline. =/)
I think they can – in the latest B’s Log, they had an example of a scene with different CGs and reactions depending on which ‘stance’ they ended up in, the main stance (being themselves) or sub stance (getting the personality of their substance). I don’t know how it affects endings, but it seems like it’s not all bad if they’re in death mode a little…