I finally found a casual Western game that I consider to fit in the otome genre! Thanks to Valerie’s recommendation on the Smart Bitches’ Regency Love review (which I also might count as an otome game from what I hear, but unfortunately I can’t play it to check), I found Everlove:Rose, which is available on iOS and Android, and published by Silicon Sisters, a company whose aim is to make games for women by women.
For romance novel readers, I think this is a great portal into gaming, and for otome gamers, it’s perfect if you’re interested in a different sort of otome game. For casual gamers, it’s a nice change from all the horror-based hidden object games and stressful time management games.
In Everlove:Rose, you’re a modern woman, Rose, trying to figure out strange dreams you’ve been having with the help of your therapist, Dr. Alys. She wants to try sending you into your unconscious (or something) to experience your past life where the dreams originated. This framing does a couple things: makes things feel safer, since you’re only dreaming, and lets Rose think and act like a modern woman in a medieval setting believably. The only drawback is that you won’t get a regular ‘happy ever after’ sort of ending, since at the end Rose wakes up again in modern times. Still, I think it works for this game.
Once Rose starts dreaming, she wakes up in a medieval village. She quickly meets some handsome men who could easily be on the cover of a historical romance novel, as well as her friend and her aunt, who for a short time is Dr. Alys.
Everlove is a fairly short game (it is casual, after all), but I think it’s reasonable for the price (~$5). There are four men to romance (in order of appearance):
It’s a small cast but they all have their own arcs. As you play you can see how the storyline branches, which is great, though there’s a lot of overlap. There are several simple puzzles along the way that casual gamers will find familiar – hidden object scenes where you gather herbs and piecing together various letters/artworks. Apparently you can skip them once you’ve completed them once – I didn’t find out how but that would make the gameplay even more smooth than what I experienced. The one thing I’d change is that each character’s route is very simple and there’s not much showing the relationship development between Rose and the guys.
As I mentioned earlier, there isn’t a traditional HEA at the end of each story, but there is a small extra scene to complete the background story once you finish all four routes.
Overall, Everlove: Rose is very enjoyable to play and though I’d love some more story scenes to deepen our understanding and connection to the characters, I’m really impressed that Silicon Sisters got so much right on their first romance videogame – and really, it’s still great value. I recommend it to anyone who enjoys romance novels, or casual games with more character/relationship focus.
It’s taking me longer and longer to finish otome games these days – besides feeling a bit burned out on them, I’m busy with Chromatic and my normal job. But I do still find time to do some gaming, often casual gaming or just mucking around in Skyrim or Dragon Age: Inquisition.
Sometimes I look for reviews for casual games, but a lot of people have different preferences than mine, so I’m going to start posting my thoughts on some of these as I play them. What I like are historical and/or fantasy-based settings, and no horror or thriller stuff. There’s a ton that are set in old hospitals, serial killers, etc., and I don’t enjoy them. My favourite series is the Dark Parables titles from Blue Tea Games they have a bunch of titles based on fairy tales. The first one is the Curse of Briar Rose. It’s very pretty, which is another preference of mine – I have no desire to play games with ugly/boring backgrounds and items.
The last week I’ve been playing the following:
Wanderland (Big Fish Games): This is a free to play hidden object adventure game, which means that after your first hour or so, you have to wait for your energy to recharge before doing much more. These can be annoying because the quests have tons of steps, all of which require several objects that may or may not drop when you do a HO scene, but they’re good to get a quick hit of gaming which you can’t draw out too long. This one is up my alley, being fantasy-based, with various characters walking around to get quests and items from, and portals to fairy tale worlds where you’re trying to solve the problems within (is it even possible to get to the end of these? I don’t know). It also has a twist in that enemies walk around too, and you can fight them and get different items.
So far I’m kind of enjoying this, but my experiences with Awakening Kingdoms and Midnight Castle (I got tired of them after my data and levels, items, everything got ‘lost’ a couple times) mean that my expectations are pretty low.
I’ve also finished a couple regular HO games, Mythic Wonders: Child of Prophecy and The Secret Order – can’t remember which one, which were ok. I usually buy any HO games set in locations or time periods which aren’t used often – I thought Mythic Wonders was set in China but it was Japan. It had bad ‘Asian’ accents in the voiceovers but the setting, plot and minigames etc. felt pretty Japanese.
Now I’m trying Dark Romance: Heart of the Beast which is a modified Beauty and the Beast story. So far I like it, you take turns being the heroine and the hero, and the games etc. are fairly easy but interesting.
I’ll probably be adding more posts like these on a sporadic basis, they’re much faster than a regular otome review (still working on Harutoki 6, eheh).