Posts Tagged ‘issho ni gohan’


January News!

January 4th, 2013

News from Girl’s Style:

I’m tired, but I’ll do B’s Log soon.

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More May News! – Girl’s Style

April 30th, 2012

I knew there was more!

Issho ni Gohan, the cooking-centric drama cd series, is being made into a game by Otomate for the PSP – for release in September. The heroine becomes the landlady at a boarding house for a nearby cooking school which she attends (which all the guys go to/have graduated from). In addition to the affection meter which changes with your dialogue choices, it will have a cooking skill meter which also affects your endings, raised by cooking minigames and quizzes.

Characters:
Yoneda Hikari (CV: Kaji Yuuki) – the second-year student who’s able to become friends easily with anyone
Karasawa Rei (CV: Ono Daisuke) – the graduate with a harsh personality who’s running a nearby curry restaurant
Toriyama Yousuke (CV: Shimono Hiro) – the first-year who looks up to Hikari and is the house’s moodmaker
Daitou Natsu (CV: Tsuda Kenjirou) – a fourth-year in the Japanese food program, he grew up in a traditional Japanese house and knows archery and ikebana. He’s strict about people following the rules and has a hard time blending into groups.
Unoha Nao (CV: Fukuyama Jun) – the weak-bodied fourth year who’s a bit of an airhead, who’s also artistic
Umino Riki (CV: Suzumura Kenichi) – the popular second-year who DJs at a club to make money and wants to ‘produce’ a restaurant

Ther’s also a teaser pic about a new game about ‘glass heart syndrome’, and not being ‘allowed’ to get ‘tokimeki'(I think you’re not supposed to get romantic feelings in the game) from Otomate. More details next month.

And finally, a diagram showing all the different ways you can customize your guy in Custom Drive, resulting in (supposedly) over 1,000,000 variations: hats (5), glasses (5), personality (5), hairstyle (10), clothes (10), accessories (10), over 3 different characters. Now if I remember high school math, the law of permutations would mean that there are…hm, I only get 375,000 permutations. Either I’m wrong (impossible!), or D3 has some explaining to do! We won’t be satisfied with only 375,000, am I right?? …OK, I’ll give them a pass this time.

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