Happy Friday!
As miruki recommended, I pretty much just stopped trying to use fancy Dreamweaver stuff – I still edit them in it, but I mostly go back and forth editing the source code and seeing how it looks ^_^ Basic but effective!
I’m going to do a ‘real’ post on other otome games today as well, but wanted to announce the page opening right away!
PS: Any other blog owners finding spam harder and harder to sift through? The typical linkspam-full comments are easy (though tedious) to purge, but the ones that pretend to have actually read the blog are getting more and more realistic – it can be tough to figure out which ones are real and which are fake. Usually if they just compliment my blog without mentioning the post topic, I treat it like spam. I only wish my posts were as good as these spam comments say, lol! Sometime maybe I’ll post a few of the stranger or more funny ones just for kicks.

But Dreamweaver is annoying me so much I’m contemplating just re-doing the site in Flash, or writing the code myself. SOO clunky. I’ll post as soon as I get it working the way I want it!
Of course I have non-LOVE.101 related posts ready too, I might post one in the interim…
But till then, some videos!
Who doesn’t love HnK? I just got #3 for the PSP, here’s the OP, which as usual is an amazing song, Unmei no Hito (Soulmate) by Fujita Maiko
And I also just ordered ~Motto!~ Gakuensai no Ouji-sama, which is the DS adaptation of the Prince of Tennis otome game, with the guys from Shitenhouji added! I somehow found this awesome fan video of PoT featuring Rikkai, which I believe parodies some other anime song.
And this one I’m just in awe of (3:20 to 4:10 is my favourite segment)!

Well, here we are, one week late (sorry miruki!) but I have finally put up my game’s website!
LOVE.101 will be a little otome game set in university. As the heroine, you’re trying to survive the first semester as best you can and see if you can meet someone special at the same time!
Several updates are still to come, and hopefully I can get that ugly link border away from the buttons (I should have just coded it in Flash), but it’s up!
More info on the characters, game system, and of course, release details, to come in the days to come!
