Posts Tagged ‘Scarred Rider Xechs’


Xechs’ Game System

May 1st, 2010

So, more about the Scarred Rider Xechs‘ game system!

Girl’s Style lays the game path out using the first chapter as an example. In all there are 13 chapters, and they’re presented like an anime, with a little song and ‘preview’ of the next chapter at the end.

In the beginning there’s an adventure part, where you enjoy the noncombat life on the LAG base, develop relationships with the Xechs guys, and perhaps even see them play live as Odd I’s. Depending on what you choose, you raise either their ‘love’ gauge or their ‘death’ gauge (focusing on battle). After the adventure part is done Commander mode starts, and the guys ‘resonate’ with their Substance. Their Resonance personalities become more like their Substances the higher the death gauge is (their voices also change!), but apparently depending too much on the death gauge can lead to negative consequences…

Looking closer at the Commander mode, it starts when a red alert comes up during the adventure mode. A Vox (some type of vehicle?) brings all of you from wherever you are on campus to where the alert is.

Once there, you get a briefing on the situation, and choose which Rider to use in battle. The Rider resonates with his Substance, and the mission begins.

After the battle you see what the result is, and depending on your choices, the story will branch off.

The website has lots of videos, mostly just snippets of character dialogue, but they just put up a game intro video that’s pretty good at showing how it works.

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